John Sweeney
John Sweeney is a terribly British man with a background in engineering. He writes long-form editorial content with analysis of gaming, games media and internet culture. He also does the occasional video game retrospective with a weekly column about Magic the Gathering thrown in for good measure. He also does most of our interviews for some reason, we have no idea why. A staunch supporter of free speech and consumer rights; skeptical of agenda driven media and suspicious of unaccoutable authority but always hopeful for change.
Magic the Gathering: A Look at Magic Origins
Tabletop Developer Interview: James ‘Grim’ Desborough
Don’t Just Stand there Gawking, Do Something! A Guide to Ending Gawker
Creating Digital Worlds: An Interview With AAA Developer Ethan James Petty
E3 2015 After Thoughts: The Business of E3
Magic The Gathering: Star City Games Capitulating to Outrage Culture is a Blow to Meritocracy
Global Gamers, Global Developers: Five Developers off the Beaten Track
Magic the Gathering: WTF is Cube?
Global Developers, Global Gamers: A Different Kind of Diversity
Developer Interview: PixelMetal