Greetings, and welcome to the first issue of SuperNerdLand! I started this out wanting to catch you up on what’s been going on around these parts, and introduce you to the new magazine format for some of our content. Then I noticed I was practically rewriting parts of my site news from yesterday. So I say, go catch yourself up on that below. I’ll catch you on the other side of the break!
Hello guys and gals! Little bit of a holiday update for you this weekend. As everyone is off enjoying cookouts and fireworks, we are putting the finishing touches on something that we’ve talked about a little, but would like to announce all formal-like!
But first a little bit of updates on the more personal side. You may have noticed June was a tad more quiet for us, not counting the amazing folks at the Back Issues podcast putting out weekly, and Mike with his ridiculous but hilarious OG-Chan. We’ve had contributors like myself and Darrell moving and working more, folks taking care of family and health issues, and just various life stuff. We are all getting back in gear for summer though, and part of it is the bit of change we are making to how we release some of our content.
So what are we up to? Well, we are moving some of our content to a monthly magazine style format! There are quite a few reasons for this that I will touch on here, but go into more detail in our Letter from the Editor in our first issue.
We put on this show on a volunteer basis, so that also means working out content around work schedules, life stuff, health issues, etc. Being able to plan around a monthly release format allows us to plot out quality content, and get more people on board. It also introduces deadlines for people. Let’s face it, some people work better with hard deadlines (myself included).
We have also have editors who were kind of just sitting on their thumbs when it came to work to edit due to how quickly I would just churn out folks articles when they came to me. Instead of bothering anyone, I would normally just edit something up in the morning and release it that day. Now we can actually work in the couple of editors we have that are excited to work on things.
And as we start toget our bill paying side of this operation up (another thing for another time) with our web services business that will fund SuperNerdLand, we can actually start budgeting very well for monthly issues when we build the budget for paying contributors, commissioning art for covers, etc.
And purely from a geeky standpoint, I just plain enjoy pushing a throwback to enthusiast periodicals. When I’ve described SuperNerdLand to some people, I likened it to a fanzine of times past. We’re not the glossy, machine bound, ad-filled mass market publications. We are the fanzine lovingly Xeroxed and stapled together to send out to audience that appreciates a no-BS, man on the ground, approach to looking at an industry we all love.
Moving to a “web magazine” style format for some of our content is perfect for our current state.
It’s not to say all of our content will be sliding into a monthly format. We will still have more timely articles coming out when the topic is more hot — that just makes sense. We will also keep on with the twice weekly releases of OG-Chan, and weekly releases of the Back Issues podcast. Otherwise, we are going to be pouring our normal amount of excessive love into the monthly releases!
I want to leave you as I normally do, with my heart felt thanks for joining us crazy people as we push our little experiment in quality content. I do feel compelled to apologize for the more quiet month of content, but I have to say… we are only getting started.
So we are gearing up for a great second half of 2016. I’m really excited about being able to work in more contributors and editors with the monthly issue based workflow, and I’ve never seen people so excited to edit articles!
While I still have you here, I want to mention a bit of details on a couple things.
First off is the idea of our “Pack-in” game with each issue. There are tons of full featured free games online, as well as demos for amazing games out there. Our goal here is to get a little focus on the games we play that you can get for nothing. There is no agreements or partnerships made by people, we won’t ever take money for featuring a game here (so don’t even send the emails, PR people), and we are going to avoid the games of people we know personally. This is purely a way to highlight great free games or game demos for titles that we enjoy ourselves.
The next thing I want to add a bit of detail on is the we plan to fund SuperNerdLand in the future. We are dedicated to providing a quality, ad-free experience for everyone. And we want to continue that in the future, as well as grow. You can’t do that in a vacuum, and while we do appreciate everyone who donates to us via Paypal or Patreon, it shouldn’t be up to the audience to foot quality content and journalism. Traditionally, news was something funded nominally at a loss, and regarded as a public service. Just because mainstream news has abandoned this principle, doesn’t mean it can’t be applied today.
So we are going to be starting up a web services company (mainly centered around WordPress hosting, development, and servicing), as a way to start to fund SuperNerdLand for bigger and better things in the future. A set amount of money generated by the web business will fund SuperNerdLand, and that way we can grow and keep independent doing what we love. When the business comes up, we are going to put up a set of disclosure and recusal policies for this. To give the short version, though, we will simply recuse ourselves from covering anybody we happen to do web business with. We are also going to focus on clients that do not intersect with our areas of coverage, and will keep a no-cross wall between what generates money, and what gets covered at SuperNerdLand.
This isn’t the only way to fund quality media these days, but we feel it is one of the best ways for us to keep growing while staying independent. We are here to serve you quality content, not serve as a megaphone for PR. It’s not that PR, and PR folks are inherently bad. We just typically have different job descriptors.
I’ll stop boring you with site details now, and let you get on with the rest of the great content in SuperNerdLand Issue One! Stay excellent out there everyone.
Latest posts by Josh Bray (see all)
- Free Pack-in Game of the Month: Heidelberg 1693 — June 1, 2019
- Coming Down the Pike – June 2019 Game Releases — June 1, 2019
- Letter from the Editor (June 2019) — June 1, 2019